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30 is average speed, 100 is really fast and 5 really slow, there's no real limits. mvm_cam_start - For the "bezier" mode, the value is the speed of the camera. 'mvm_cam_delete 1' got the same effect as 'mvm_cam_delete all' 'mvm_cam_delete 5' will delete the 5th position, and the 6th, 7th, etc. mvm_cam_delete - Deletes the specified cam position AND ABOVE. There's no real limits, but the bezier cam only supports 13 positions max. Saving your camera points by logical order (1,2,3,4,etc) is recommended for your mental sanity though not necessary. If you messed up one, you can re-enter the command with the cam position you want to change, the path will be recalculated automatically. 1 saves the first cam position, 2 saves the 2nd, etc. 'bezier' is default, and mode can be changed anytime, it's not something you have to enter before doing everything else. mvm_cam_mode - 'linear' mode goes straight from point to point, 'bezier' calculates a smooth curve.
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But first here are some commands added by the mod which doesn't start by "mvm" that you will use alot, and when I say "alot", I mean "a-♥♥♥♥♥♥♥-lot". If you open the console and start to type "/mvm", a bunch of commands should appear for autocompletion. But what the mod does is adding commands I scripted for ya. So here are some commands you can enter which are included in the game already. r_specularColorscale - Textures "shininess", requires speculars map to be on (options) r_normalMap - Enables/disables normal maps, everything looks "flat" scr_gameEnded - Same as cg_draw2D, but this one keeps HUD on. fx_draw - Enable/Disables all effects such as smoke, fire, flying leaves etc. cg_draw2D - Completely enables/disables 2D elements (Hud, scope, blood, etc) cg_fovscale - FoV multiplier, 1 is normal, 2 is twice the value etc. cg_fov - Changes your field of view, quite self explainatory If you manage to get a client working on Mac, I don't know why the mod wouldn't work. It can do alooooot of stuff but hey, nothing's perfect and I'm not in everyone's head ¯\_(ツ)_/¯
HOW TO MAKE A MOD MENU FOR MW2 OFFLINE
React : Completely offline but works if you manage to find a copy of the clients files, which I won't provide here because you know, people is watching ( ͡° ͜ʖ ͡°).CloneCommOmar made a YouTube playlist about the client, its installation and some extras, it's really worth checking out. ιw4х : It is the only LIVE AND UPDATED client at this time.So here are the clients I recommend (I don't cover client installation in this tutorial) :
HOW TO MAKE A MOD MENU FOR MW2 CRACKED
Although some clients (ιw4х for instance) does uses Steam's API to get your get your firends list to eventually play with them, it is not somewhat relied to the vanilla CoD:MW2 game you got from buying it on Steam, so no need to panic.Īlthough I know that it triggers some people when it comes to that, but cracked versions of the game can work with clients as well as legit copies. Clients are external to the game and doesn't interact with sensible vanilla game data (except if you make a bad install, but it's still not banable). You do need a client but this CAN ABSOLUTELY NOT result in a VAC.
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